Check report Oil Rig Doors Fix v1.0.5
What an automated read of this exact file found. It is a list of facts about the code, not a safety verdict. Read it, then read the config, then test on a throwaway server.
Compile check
Compiled on the live game box against Rust build 25670169 (game files dated 2026-10-02, Carbon files dated 2026-10-01), 2026-10-02 (6 days ago). "Without shims" means the plugin does not lean on Carbon's compatibility layer for APIs the game has removed, which is the version most likely to keep working after the next Rust update and to run on Oxide.
OilRigDoorsFix.cs
- With Carbon's shims: compiles
- Without shims: compiles
Hot-path hooks (these run very often; what each one does inside):
| Hook | Line | Does |
|---|---|---|
OnEntitySpawned | 56 | physics overlap |
SHA-256 of this file
3522f42bb209d550110db08d38a32b89ce685527be7c197dab14632f2d0e0794
Hooks it registers 3
Findings 0
Nothing in the categories checked: no network calls, no processes, no dynamic loading, no encoded blobs, no writes outside the plugin's own paths, no hardcoded Steam IDs, no Harmony patches.
What was checked
Outbound network use and URLs, Discord webhooks, process and shell use, native imports, dynamic assembly loading and code generation, unsafe blocks, Base64 decoding and long encoded literals, file writes and deletes, server config and RCON references, hardcoded Steam IDs, admin flag changes, Harmony patches, console commands and server stops, repeating timers, config writes, and the hook names registered. The compile check above builds the file on the live game box against the current Rust and Carbon files, publicized the way Carbon does at boot, with Carbon's compat shims and without them. Not checked: whether the logic is correct or kind, or whether the config it ships with points anywhere.
