
MixBots v1.6.0
Spawns custom NPC bots at monuments, biome regions, in-game events, your own marked places and temporary swarms, all set up from one in-game settings screen. Every place gets a Sho…
by MixMods Official
2 downloads here
42 Rust world and loot plugins, maps and tools: 22 hosted here with a public check report, the rest linked to their authors' own pages.
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Spawns custom NPC bots at monuments, biome regions, in-game events, your own marked places and temporary swarms, all set up from one in-game settings screen. Every place gets a Sho…
by MixMods Official
2 downloads here

Beta. Zombies rise at night, haunt the big monuments and PvP zones, and gather into announced hordes that come in waves. Four kinds of zombie (walker, runner, brute and screamer), …
by MixMods Official
2 downloads here

Lets players claim a monument quarry, move low grade fuel into it from their inventory and switch its engine on or off by looking at it and typing a command. With RequireClaimForSt…
by MixMods Official
2 downloads here

Spawns roaming animals and NPCs near online players at night. Every WaveSeconds (420) between NightStartHour (20) and NightEndHour (7), each online player with mixhorde.use gets Pe…
by MixMods Official
3 downloads here

Sets how long day and night last in real minutes and lets players vote to skip the night. Defaults are 45 minutes of day and 6 of night. Players type /skipnight (or /voteday) at ni…
by MixMods Official
6 downloads here

Places small NPC settler camps beside the roads: a lit campfire, tethered scientists with normal game AI and loot, loot barrels, a chance of a crate and a small map marker. Camps s…
by MixMods Official
4 downloads here
A Windows program that turns a Rust .map file into a single web page with a 3D fly-through of the terrain, water, roads and every monument, including build and safe zones. Handy fo…
by DezLife GitHub · MIT
★ 7 on GitHub
The largest of the battlefield-style set at 3250 metres, light on vegetation and with no roads. Monuments: Bandit Camp, a fishing village, a lighthouse, a desert military base and …
by Maksim GitHub · MIT
2 downloads here ★ 0 on GitHub
A 3000 metre world from the same battlefield-style set, light on vegetation and with no roads. Monuments: Bandit Camp, a fishing village, a desert military base and four oil rigs (…
by Maksim GitHub · MIT
1 download here ★ 0 on GitHub
A 2500 metre world from the same battlefield-style set, light on vegetation and with no roads. Monuments: Bandit Camp, a fishing village, a gas station, a desert military base and …
by Maksim GitHub · MIT
2 downloads here ★ 0 on GitHub
Despite the file name this world is 1800 metres across. Part of a set built for battlefield-style play with light vegetation and no roads; it has Outpost, a fishing village, a ligh…
by Maksim GitHub · MIT
1 download here ★ 0 on GitHub
A 1500 metre test world with one ice lake and a handful of placed objects, and no roads. Made for trying things out on a server rather than for a full wipe. Published in 2020.
by arkamist GitHub · MIT
2 downloads here ★ 0 on GitHub
The third 1000 metre island in the Private Island set, again terrain only with no monuments, roads or prefabs in the file. Published in 2020.
by arkamist GitHub · MIT
1 download here ★ 0 on GitHub
The second 1000 metre island in the Private Island set, made in RustEdit. Terrain only, with no monuments, roads or prefabs in the file. Published in 2020.
by arkamist GitHub · MIT
1 download here ★ 0 on GitHub
A 1000 metre island world made in RustEdit, terrain only: the file places no monuments, roads or prefabs. Suits a small private build or test server. Published in 2020.
by arkamist GitHub · MIT
1 download here ★ 0 on GitHub
A 1000 metre flat world with only terrain in it: no monuments, roads or other prefabs are placed. Good as a bare test or build map; any loot or monuments would have to come from pl…
by arkamist GitHub · MIT
2 downloads here ★ 0 on GitHub
Spawns scarecrow NPCs inside PvP zones.
by gamezoneone GitHub · MIT
1 download here ★ 0 on GitHub
Keeps the server in daylight so night does not fall.
by Ftuoil Xelrash GitHub · MIT
1 download here ★ 1 on GitHub
Changes how much players receive when they gather, using a short list of rates.
by Jezz GitHub · MIT
2 downloads here ★ 0 on GitHub
Adds a small extra bag for gathered goods, with a button to open it and rules for which items drop in by themselves.
by Orffyrus GitHub · MIT
2 downloads here ★ 0 on GitHub
Gives each scientist and animal a different speed and a different amount of health when it appears.
by Orffyrus GitHub · MIT
3 downloads here ★ 0 on GitHub
Stops the doors on the large and small oil rigs from staying open when they should have shut.
by MON@H GitHub · MIT
2 downloads here ★ 0 on GitHub
Sets how long the day and the night last, and steers the weather, without turning off the usual world events.
by SeesAll GitHub · MIT
1 download here ★ 1 on GitHub
Lets you change the loot players find in containers.
by misticos Indexed from uMod · MIT
on uMod
Lets players buy trees and plant them inside a building they are authorised on.
by Bazz3l Indexed from uMod · MIT
on uMod
Looks after planter boxes: planting, gathering, and clearing what has died.
by rostov114 Indexed from uMod · MIT
on uMod
Protects a player's loot from someone who did less damage than they did.
by nivex Indexed from uMod · MIT
on uMod
Keeps animals roaming near the spot where they spawned.
by KrunghCrow Indexed from uMod · MIT
on uMod
Lets players use a survey charge to make an oil crater.
by Lorenzo Indexed from uMod · MIT
on uMod
Lets you change how water supplies are controlled on the server.
by nivex Indexed from uMod · MIT
on uMod
Stops animals moving, while human NPCs such as scientists still walk.
by Whispers88 Indexed from uMod · MIT
on uMod
Spawns a high-value crate with scientists guarding it, at a random or chosen spot.
by Bazz3l Indexed from uMod · MIT
on uMod
When the Bradley is destroyed at chosen monuments, extra scientists spawn.
by Bazz3l Indexed from uMod · MIT
on uMod
Lets you change how fast recyclers run, how much they return, and what they output.
by WhiteThunder Indexed from uMod · MIT
on uMod
Empties a container when a player leaves some of the loot behind.
by VisEntities Indexed from uMod · MIT
on uMod
Lets you add extra objects and spawn points onto monuments.
by WhiteThunder Indexed from uMod · MIT
on uMod
Switches lanterns on after sunset and off after sunrise.
by k1lly0u Indexed from uMod · MIT
on uMod
Extends what recyclers can do, including recyclers kept for a player's own use.
by TheFriendlyChap Indexed from uMod · MIT
on uMod
Spawns murderers and scarecrows after dark, and removes them at sunrise.
by 0x89A Indexed from uMod · MIT
on uMod
Makes an NPC drop its weapon, and its other loot, when it dies.
by 2CHEVSKII Indexed from uMod · MIT
on uMod
Places human NPCs that other plugins can set up and control.
by Razor Indexed from uMod · MIT
on uMod
Replaces the game's built-in loot drops so you control what players find.
by MagicServices Indexed from uMod · MIT
on uMod
Answers come from an AI and can be wrong: check the listing before you install anything. Questions go to the MixMods assistant on mixapps.store. A few seconds between questions.