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Check report Rustron Companion v1.0.0

What an automated read of this exact file found. It is a list of facts about the code, not a safety verdict. Read it, then read the config, then test on a throwaway server.

FileRustronCompanion.cs · 47 KB · 1 source file · 1172 lines
StatusChecked, 7 findings
Uploaded2026-09-25 (13 days ago)
Compile checkCompiles on Carbon · compiles without Carbon's compat shims

Compile check

Compiled on the live game box against Rust build 25670169 (game files dated 2026-10-02, Carbon files dated 2026-10-01), 2026-10-02 (6 days ago). "Without shims" means the plugin does not lean on Carbon's compatibility layer for APIs the game has removed, which is the version most likely to keep working after the next Rust update and to run on Oxide.

RustronCompanion.cs

Hot-path hooks (these run very often; what each one does inside):

HookLineDoes
OnEntitySpawned61nothing heavy found
OnEntityKill67nothing heavy found

Walks every entity on the server: 2 places.

SHA-256 of this file

61dd9d32394acd900a50f2a6ed34bb4310d13863d59042f646b3432fe170fc71

Hooks it registers 9

InitOnBetterChatOnEntityKillOnEntitySpawnedOnPlayerChatOnServerInitializedOnServerMessageOnServerSaveUnload

Findings 7

Encoded data 2

LevelWhatWhereLine
note Base64 decoding at runtime RustronCompanion.cs:761 json = Encoding.UTF8.GetString(Convert.FromBase64String(payload));
note Base64 decoding at runtime RustronCompanion.cs:1085 json = Encoding.UTF8.GetString(Convert.FromBase64String(payload));

Files and server config 2

LevelWhatWhereLine
note file system write or delete RustronCompanion.cs:785 if (File.Exists(path)) File.Copy(path, path + ".bak", true);
note file system write or delete RustronCompanion.cs:786 File.WriteAllText(path, json, Encoding.UTF8);

Steam IDs and admin 1

LevelWhatWhereLine
note changes or checks admin status RustronCompanion.cs:200 ["admin"] = player.IsAdmin

Game control 2

LevelWhatWhereLine
note runs console commands or stops the server RustronCompanion.cs:228 ["queued"] = Safe(() => ServerMgr.Instance.connectionQueue.Queued, 0),
note runs console commands or stops the server RustronCompanion.cs:229 ["joining"] = Safe(() => ServerMgr.Instance.connectionQueue.Joining, 0),

"blocks": the file is not served until a person looks. "look": worth reading the line. "note": common in honest plugins (a URL, a config write); listed so you know it is there.

What was checked

Outbound network use and URLs, Discord webhooks, process and shell use, native imports, dynamic assembly loading and code generation, unsafe blocks, Base64 decoding and long encoded literals, file writes and deletes, server config and RCON references, hardcoded Steam IDs, admin flag changes, Harmony patches, console commands and server stops, repeating timers, config writes, and the hook names registered. The compile check above builds the file on the live game box against the current Rust and Carbon files, publicized the way Carbon does at boot, with Carbon's compat shims and without them. Not checked: whether the logic is correct or kind, or whether the config it ships with points anywhere.