Check report Simple Gather v0.0.2
What an automated read of this exact file found. It is a list of facts about the code, not a safety verdict. Read it, then read the config, then test on a throwaway server.
Compile check
Compiled on the live game box against Rust build 25670169 (game files dated 2026-10-02, Carbon files dated 2026-10-01), 2026-10-02 (6 days ago). "Without shims" means the plugin does not lean on Carbon's compatibility layer for APIs the game has removed, which is the version most likely to keep working after the next Rust update and to run on Oxide.
SimpleGather.cs
- With Carbon's shims: 12 errors · 1 warning
- Without shims: 12 errors
SimpleGather.cs(72,44): error CS0305: Using the generic type 'Dictionary<TKey, TValue>' requires 2 type arguments SimpleGather.cs(74,26): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(75,29): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(76,30): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(77,24): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(78,25): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(79,24): error CS0236: A field initializer cannot reference the non-static field, method, or property 'SimpleGather.config' SimpleGather.cs(50,29): error CS0411: The type arguments for method 'DynamicConfigFile.ReadObject<T>(string)' cannot be inferred from the usage. Try specifying the type arguments explicitly. SimpleGather.cs(106,61): error CS1503: Argument 2: cannot convert from 'object' to 'int' SimpleGather.cs(108,61): error CS1503: Argument 2: cannot convert from 'object' to 'int' SimpleGather.cs(116,57): error CS1503: Argument 2: cannot convert from 'object' to 'int' SimpleGather.cs(134,61): error CS1503: Argument 2: cannot convert from 'object' to 'int'
No hot-path hooks registered.
SHA-256 of this file
3c9f34ca6ba245b6d6c65f57880247bd0f990f5ef228784324b5d4cea14bc233
Hooks it registers 6
Findings 0
Nothing in the categories checked: no network calls, no processes, no dynamic loading, no encoded blobs, no writes outside the plugin's own paths, no hardcoded Steam IDs, no Harmony patches.
What was checked
Outbound network use and URLs, Discord webhooks, process and shell use, native imports, dynamic assembly loading and code generation, unsafe blocks, Base64 decoding and long encoded literals, file writes and deletes, server config and RCON references, hardcoded Steam IDs, admin flag changes, Harmony patches, console commands and server stops, repeating timers, config writes, and the hook names registered. The compile check above builds the file on the live game box against the current Rust and Carbon files, publicized the way Carbon does at boot, with Carbon's compat shims and without them. Not checked: whether the logic is correct or kind, or whether the config it ships with points anywhere.
